Mostrando 1–20 de 46 resultados
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Dracoback, the Rideable Dragon
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN032S/1.00Equip only to a monster you control. You can only control 1 «Dracoback, the Rideable Dragon». You can only use each of the following effects of «Dracoback, the Rideable Dragon» once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 «Adventurer Token» you control; equip this card to that target.
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Dracoback, the Rideable Dragon
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP032S/1.00Equip only to a monster you control. You can only control 1 «Dracoback, the Rideable Dragon». You can only use each of the following effects of «Dracoback, the Rideable Dragon» once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 «Adventurer Token» you control; equip this card to that target.
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Dunnell, the Noble Arms of Light
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN030S/1.00Equip only to a monster you control. You can only control 1 «Dunnell, the Noble Arms of Light». The equipped monster gains 500 ATK for each monster you control with a different name that mentions «Adventurer Token». If this card is sent to the GY: You can target 1 «Adventurer Token» you control; equip this card to that target. You can only use this effect of «Dunnell, the Noble Arms of Light» once per turn.
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Dunnell, the Noble Arms of Light
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP030S/1.00Equip only to a monster you control. You can only control 1 «Dunnell, the Noble Arms of Light». The equipped monster gains 500 ATK for each monster you control with a different name that mentions «Adventurer Token». If this card is sent to the GY: You can target 1 «Adventurer Token» you control; equip this card to that target. You can only use this effect of «Dunnell, the Noble Arms of Light» once per turn.
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Emergency Teleport
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN055S/3.50Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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Emergency Teleport
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP055S/3.50Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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Emergency Teleport
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN055-CRS/150.00Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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Emergency Teleport
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP055-CRS/150.00Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
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Exosister Arment
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN022S/1.00Pay 800 LP, then target 1 «Exosister» monster you control; Special Summon 1 «Exosister» Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 «Exosister Arment» per turn. You can only activate this card during your opponent’s turn, unless your opponent controls a monster Special Summoned from the GY.
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Exosister Arment
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP022S/1.00Pay 800 LP, then target 1 «Exosister» monster you control; Special Summon 1 «Exosister» Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 «Exosister Arment» per turn. You can only activate this card during your opponent’s turn, unless your opponent controls a monster Special Summoned from the GY.
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Exosister Carpedivem
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN023S/1.00Neither player can target «Exosister» monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of «Exosister Carpedivem» once per turn. If you Xyz Summon an «Exosister» monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your «Exosister» monster: You can target 1 Spell/Trap your opponent controls; destroy it.
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Exosister Carpedivem
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP023S/1.00Neither player can target «Exosister» monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of «Exosister Carpedivem» once per turn. If you Xyz Summon an «Exosister» monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your «Exosister» monster: You can target 1 Spell/Trap your opponent controls; destroy it.
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Exosister Pax
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN021S/60.00During the Main Phase: Pay 800 LP; add 1 «Exosister» card from your Deck to your hand, except «Exosister Pax», then, if you added a monster by this effect, you can Special Summon it if the other «Exosister» monster mentioned on it is on your field or in your GY. You can only activate 1 «Exosister Pax» per turn.
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Exosister Pax
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN021-CRS/150.00During the Main Phase: Pay 800 LP; add 1 «Exosister» card from your Deck to your hand, except «Exosister Pax», then, if you added a monster by this effect, you can Special Summon it if the other «Exosister» monster mentioned on it is on your field or in your GY. You can only activate 1 «Exosister Pax» per turn.
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Exosister Pax
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP021S/60.00During the Main Phase: Pay 800 LP; add 1 «Exosister» card from your Deck to your hand, except «Exosister Pax», then, if you added a monster by this effect, you can Special Summon it if the other «Exosister» monster mentioned on it is on your field or in your GY. You can only activate 1 «Exosister Pax» per turn.
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Exosister Pax
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP021-CRS/150.00During the Main Phase: Pay 800 LP; add 1 «Exosister» card from your Deck to your hand, except «Exosister Pax», then, if you added a monster by this effect, you can Special Summon it if the other «Exosister» monster mentioned on it is on your field or in your GY. You can only activate 1 «Exosister Pax» per turn.
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Fateful Adventure
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN029S/20.00Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of «Fateful Adventure» once per turn. During your Main Phase: You can add 1 monster that mentions «Adventurer Token» from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions «Adventurer Token» from your Deck, and either add it to your hand or equip it to 1 «Adventurer Token» you control.
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Fateful Adventure
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN029-CRS/150.00Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of «Fateful Adventure» once per turn. During your Main Phase: You can add 1 monster that mentions «Adventurer Token» from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions «Adventurer Token» from your Deck, and either add it to your hand or equip it to 1 «Adventurer Token» you control.
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Fateful Adventure
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP029S/20.00Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of «Fateful Adventure» once per turn. During your Main Phase: You can add 1 monster that mentions «Adventurer Token» from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions «Adventurer Token» from your Deck, and either add it to your hand or equip it to 1 «Adventurer Token» you control.
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Fateful Adventure
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP029-CRS/150.00Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of «Fateful Adventure» once per turn. During your Main Phase: You can add 1 monster that mentions «Adventurer Token» from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions «Adventurer Token» from your Deck, and either add it to your hand or equip it to 1 «Adventurer Token» you control.