Mostrando 141–154 de 154 resultados
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Wandering Gryphon Rider
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN028S/2.00During the Main Phase, if you control no monsters, or control an «Adventurer Token» (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an «Adventurer Token» (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of «Wandering Gryphon Rider» once per turn.
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Wandering Gryphon Rider
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP028S/2.00During the Main Phase, if you control no monsters, or control an «Adventurer Token» (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an «Adventurer Token» (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of «Wandering Gryphon Rider» once per turn.
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Water Enchantress of the Temple
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN026S/80.00If you control an «Adventurer Token»: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 «Rite of Aramesir» from your Deck or GY to your hand. If you control an «Adventurer Token»: You can place 1 Field Spell that mentions «Adventurer Token» from your Deck face-up in your Field Zone. You can only use each effect of «Water Enchantress of the Temple» once per turn.
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Water Enchantress of the Temple
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN026-CRS/250.00If you control an «Adventurer Token»: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 «Rite of Aramesir» from your Deck or GY to your hand. If you control an «Adventurer Token»: You can place 1 Field Spell that mentions «Adventurer Token» from your Deck face-up in your Field Zone. You can only use each effect of «Water Enchantress of the Temple» once per turn.
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Water Enchantress of the Temple
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP026S/80.00If you control an «Adventurer Token»: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 «Rite of Aramesir» from your Deck or GY to your hand. If you control an «Adventurer Token»: You can place 1 Field Spell that mentions «Adventurer Token» from your Deck face-up in your Field Zone. You can only use each effect of «Water Enchantress of the Temple» once per turn.
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Water Enchantress of the Temple
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP026-CRS/250.00If you control an «Adventurer Token»: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 «Rite of Aramesir» from your Deck or GY to your hand. If you control an «Adventurer Token»: You can place 1 Field Spell that mentions «Adventurer Token» from your Deck face-up in your Field Zone. You can only use each effect of «Water Enchantress of the Temple» once per turn.
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Xyz Universe
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN058S/2.00Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a «Number» monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as material, also, for the rest of this turn after this card resolves, your opponent takes no damage.
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Xyz Universe
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP058S/2.00Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a «Number» monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as material, also, for the rest of this turn after this card resolves, your opponent takes no damage.
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Zaralaam the Dark Palace
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN033S/1.00While you control a monster equipped with «Dunnell, the Noble Arms of Light», your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your «Adventurer Token» destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to that destroyed monster’s original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions «Adventurer Token» from your Deck or GY to your hand, except «Zaralaam the Dark Palace».
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Zaralaam the Dark Palace
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP033S/1.00While you control a monster equipped with «Dunnell, the Noble Arms of Light», your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your «Adventurer Token» destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to that destroyed monster’s original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions «Adventurer Token» from your Deck or GY to your hand, except «Zaralaam the Dark Palace».
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Zektrike Kou-ou
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN037S/5.00(This card is always treated as an «Inzektor» card.)
Send 1 other «Inzektor» card from your hand or face-up field to the GY, then activate 1 of these effects;
● Choose 1 «Inzektor» monster from your Deck and either Special Summon it, or equip it to 1 «Inzektor» monster you control.
● Equip 1 «Inzektor» Equip Spell from your Deck to 1 «Inzektor» monster you control.
You can only activate 1 «Zektrike Kou-ou» per turn. -
Zektrike Kou-ou
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GRCR-EN037-CRS/40.00(This card is always treated as an «Inzektor» card.)
Send 1 other «Inzektor» card from your hand or face-up field to the GY, then activate 1 of these effects;
● Choose 1 «Inzektor» monster from your Deck and either Special Summon it, or equip it to 1 «Inzektor» monster you control.
● Equip 1 «Inzektor» Equip Spell from your Deck to 1 «Inzektor» monster you control.
You can only activate 1 «Zektrike Kou-ou» per turn. -
Zektrike Kou-ou
Rareza: Ultra RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP037S/5.00(This card is always treated as an «Inzektor» card.)
Send 1 other «Inzektor» card from your hand or face-up field to the GY, then activate 1 of these effects;
● Choose 1 «Inzektor» monster from your Deck and either Special Summon it, or equip it to 1 «Inzektor» monster you control.
● Equip 1 «Inzektor» Equip Spell from your Deck to 1 «Inzektor» monster you control.
You can only activate 1 «Zektrike Kou-ou» per turn. -
Zektrike Kou-ou
Rareza: Collector's RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GRCR-SP037-CRS/40.00(This card is always treated as an «Inzektor» card.)
Send 1 other «Inzektor» card from your hand or face-up field to the GY, then activate 1 of these effects;
● Choose 1 «Inzektor» monster from your Deck and either Special Summon it, or equip it to 1 «Inzektor» monster you control.
● Equip 1 «Inzektor» Equip Spell from your Deck to 1 «Inzektor» monster you control.
You can only activate 1 «Zektrike Kou-ou» per turn.