Mostrando 81–100 de 621 resultados
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Clear New World
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: OP22-EN008Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster’s original Level, but negate its effects. You can only activate 1 «Clear New World» per turn.
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Clear New World
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: OP22-SP008Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster’s original Level, but negate its effects. You can only activate 1 «Clear New World» per turn.
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Clock Tower Prison
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: EOJ-EN048Once per turn, during your opponent’s Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 «Destiny HERO – Dreadmaster» from your hand or Deck.
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Clock Tower Prison
Rareza: Super RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: EOJ-EN048-UNOnce per turn, during your opponent’s Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 «Destiny HERO – Dreadmaster» from your hand or Deck.
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Constellar Tellarknights
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: CYAC-SP064El precio original era: S/3.00.S/2.00El precio actual es: S/2.00.When this card is activated: You can Special Summon 1 «tellarknight» or «Constellar» monster from your hand or GY. You can target 1 «tellarknight» or «Constellar» Xyz Monster you control; Special Summon from your Extra Deck, 1 «tellarknight» or «Constellar» Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of «Constellar Tellarknights» once per turn. You can only activate 1 «Constellar Tellarknights» per turn.
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Constellar Tellarknights
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: CYAC-EN064S/3.00When this card is activated: You can Special Summon 1 «tellarknight» or «Constellar» monster from your hand or GY. You can target 1 «tellarknight» or «Constellar» Xyz Monster you control; Special Summon from your Extra Deck, 1 «tellarknight» or «Constellar» Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of «Constellar Tellarknights» once per turn. You can only activate 1 «Constellar Tellarknights» per turn.
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Cosmic Cyclone
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: RA02-EN061-SRS/3.00Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
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Cosmic Cyclone
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: RA02-SP061-SRPay 1000 LP, then target 1 Spell/Trap on the field; banish it.
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Cross Over
Rareza: Super RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: OP15-EN007S/10.00Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent’s face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 «Cross Over» per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
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Cross Over
Rareza: Super RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: OP15-SP007S/10.00Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent’s face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 «Cross Over» per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.
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Crossout Designator
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: RA02-EN063-SRS/20.00Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 «Crossout Designator» per turn.
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Crossout Designator
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: RA02-SP063-SRDeclare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 «Crossout Designator» per turn.
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Cyber Emergency
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: GEIM-EN042El precio original era: S/6.00.S/4.00El precio actual es: S/4.00.Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 «Cyber Dragon» monster, from your Deck to your hand. If the activation of this card in its owner’s possession was negated by your opponent’s card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 «Cyber Emergency» per turn.
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Cyber Emergency
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: GEIM-SP042Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 «Cyber Dragon» monster, from your Deck to your hand. If the activation of this card in its owner’s possession was negated by your opponent’s card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 «Cyber Emergency» per turn.
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Cynet Mining
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MP20-EN072S/15.00Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 «Cynet Mining» per turn.
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Cynet Mining
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MP20-SP072S/15.00Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 «Cynet Mining» per turn.
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Cynet Rollback
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: CYAC-SP051S/3.00Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of «Cynet Rollback» once per turn.
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Cynet Rollback
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: CYAC-EN051S/3.00Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of «Cynet Rollback» once per turn.
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Dark Contract with Patent License
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: BACH-EN056S/3.00If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a «D/D/D» monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 «D/D» monster from your GY, or 1 face-up «D/D» Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of «Dark Contract with Patent License» once per turn.
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Dark Contract with Patent License
Rareza: Super RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: BACH-SP056S/3.00If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a «D/D/D» monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 «D/D» monster from your GY, or 1 face-up «D/D» Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of «Dark Contract with Patent License» once per turn.