Mostrando 61–80 de 1172 resultados
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Assault Beast
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: OP10-SP014You can discard this card to the GY; add 1 «Assault Mode Activate» from your Deck to your hand.
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Assault Mode Activate
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: OP10-EN025Tribute 1 Synchro Monster; Special Summon 1 «/Assault Mode» monster, whose name includes the Tributed monster’s name, from your Deck in Attack Position.
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Assault Mode Activate
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: OP10-SP025Tribute 1 Synchro Monster; Special Summon 1 «/Assault Mode» monster, whose name includes the Tributed monster’s name, from your Deck in Attack Position.
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Assault Mode Zero
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DANE-EN055-UNTribute 1 Synchro Monster; Special Summon 1 «/Assault Mode» monster from your hand whose name includes the Tributed monster’s name. (This is treated as a Special Summon with «Assault Mode Activate».) During your Main Phase: You can banish this card from your GY; Set 1 «Assault Mode Activate» directly from your hand or Deck. It can be activated this turn. You can only use each effect of «Assault Mode Zero» once per turn.
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Assault Mode Zero
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: DANE-SP055-UNTribute 1 Synchro Monster; Special Summon 1 «/Assault Mode» monster from your hand whose name includes the Tributed monster’s name. (This is treated as a Special Summon with «Assault Mode Activate».) During your Main Phase: You can banish this card from your GY; Set 1 «Assault Mode Activate» directly from your hand or Deck. It can be activated this turn. You can only use each effect of «Assault Mode Zero» once per turn.
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Assault Sentinel
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DANE-EN011-UNYou can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists «Assault Mode Activate» in its text, except «Assault Sentinel», also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster’s Type and Attribute become the same as the revealed monster’s, until the end of this turn. You can only use each effect of «Assault Sentinel» once per turn.
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Assault Sentinel
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: DANE-SP011-UNYou can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists «Assault Mode Activate» in its text, except «Assault Sentinel», also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster’s Type and Attribute become the same as the revealed monster’s, until the end of this turn. You can only use each effect of «Assault Sentinel» once per turn.
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Astral Barrier
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: AP01-EN025If your opponent’s monster attacks a monster you control: You can make the attack a direct attack instead.
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Astral Barrier
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: AP01-SP025If your opponent’s monster attacks a monster you control: You can make the attack a direct attack instead.
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Atlantean Dragoons
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: OP14-EN013S/0.00All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster’s effect: Add 1 Sea Serpent monster from your Deck to your hand, except «Atlantean Dragoons».
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Atlantean Dragoons
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: OP14-SP013S/0.00All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster’s effect: Add 1 Sea Serpent monster from your Deck to your hand, except «Atlantean Dragoons».
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Attack Reflector Unit
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DP04-EN027-UNS/3.00Tribute 1 «Cyber Dragon». Special Summon 1 «Cyber Barrier Dragon» from your hand or Deck.
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Avalanching Aussa
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: EOJ-EN026-UNOnce per turn, you can Tribute 1 EARTH monster (except this card) to Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if «Avalanching Aussa» is removed from your side of the field.
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Axe of Fools
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: OP08-EN022The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
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Axe of Fools
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: OP08-SP022The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
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Babycerasaurus
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: POTD-EN022-UNS/1.00If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
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Barox
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: AP02-EN018«Frenzied Panda» + «Ryu-Kishin»
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Barox
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: AP02-SP018«Frenzied Panda» + «Ryu-Kishin»
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Basic Insect
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: LOB-EN008Usually found traveling in swarms, this creature’s ideal environment is the forest.
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Batteryman C
Rareza: CommonCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: CRV-EN030-UNIf all «Batteryman C»(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each «Batteryman C» you control. If all «Batteryman C»(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each «Batteryman C» you control.