Mostrando 41–60 de 212 resultados
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Cynet Fusion
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: SOFU-EN050-UNFusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material.
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Cynet Fusion
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: SOFU-SP050-UNFusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material.
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D – Chain
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: POTD-EN050-UNS/2.00Target 1 «Destiny HERO» monster you control; equip this card to that target. It gains 500 ATK. If it destroys an opponent’s monster by battle and sends it to the GY: Inflict 500 damage to your opponent.
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D – Tactics
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DANE-EN069-UNDuring the Standby Phase: You can have all «HERO» monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher «Destiny HERO» monster(s) or a «Destiny End Dragoon» is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent’s hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 «Destiny HERO» monster from your Deck to your hand. You can only use each effect of «D – Tactics» once per turn.
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D – Tactics
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: DANE-SP069-UNDuring the Standby Phase: You can have all «HERO» monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher «Destiny HERO» monster(s) or a «Destiny End Dragoon» is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent’s hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 «Destiny HERO» monster from your Deck to your hand. You can only use each effect of «D – Tactics» once per turn.
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D – Time
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: EOJ-EN053-UNWhen a face-up «Elemental HERO» monster you control leaves the field: Add 1 «Destiny HERO» monster from your Deck to your hand whose Level is less than or equal to that «Elemental HERO» monster’s original Level.
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D.D. Trap Hole
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: CRV-EN057-UNWhen your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
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D.D. Trap Hole
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: CRV-SP057-UNWhen your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
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D.D.M. – Different Dimension Master
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: CRV-EN032-UNOnce per turn: You can discard 1 Spell, then target 1 of your banished monsters; Special Summon that target.
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D.D.M. – Different Dimension Master
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: CRV-SP032-UNOnce per turn: You can discard 1 Spell, then target 1 of your banished monsters; Special Summon that target.
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Danger! Feets of Strength!
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DANE-EN084-UNEquip only to a «Danger!» monster. It gains 800 ATK/DEF. It cannot be destroyed by card effects. It can make up to 2 attacks on monsters during each Battle Phase.
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Danger! Feets of Strength!
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: DANE-SP084-UNEquip only to a «Danger!» monster. It gains 800 ATK/DEF. It cannot be destroyed by card effects. It can make up to 2 attacks on monsters during each Battle Phase.
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Dark Catapulter
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: CRV-EN013-UNOnce per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spells/Traps on the field; destroy them, then remove all counters from this card.
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Dark Catapulter
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: EspañolSKU: CRV-SP013-UNOnce per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spells/Traps on the field; destroy them, then remove all counters from this card.
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Dark City
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: POTD-EN048-UNS/2.00If a «Destiny HERO» monster attacks a monster with a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
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Darkfire Dragon
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: LOB-EN019«Firegrass» + «Petit Dragon»
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Destiny HERO – Dasher
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: POTD-EN017-UNS/5.00Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the end of this turn. If this card attacks, change it to Defense Position at the end of the Battle Phase. Once, while this card is in your GY, when you draw a monster during your Draw Phase: You can reveal it; Special Summon it. This card must be in the GY to activate and to resolve this effect.
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Destiny HERO – Defender
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DP05-EN006-UNS/3.00During each of your opponent’s Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
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Destiny Hero – Diamond Dude
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: EOJ-EN003-UNOnce per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).
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Destiny HERO – Dogma
Rareza: RareCondición: Near MintEdición: UnlimitedIdioma: InglésSKU: DP05-EN007-UNS/3.00Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 «Destiny HERO» monster. Once per turn, if you still control this face-up card during your opponent’s next Standby Phase after you Special Summoned it this way: Halve your opponent’s LP.