Mostrando 1–20 de 484 resultados
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Adamancipator Friends
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MP21-EN142S/0.00Excavate the top cards of your Deck equal to the number of Rock monsters you control +5, and if you do, you can add to your hand 1 excavated Rock monster with a Level equal to or lower than the number of the excavated cards, also place the remaining cards on the bottom of your Deck in any order. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Rock monsters.
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Adamancipator Friends
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MP21-SP142S/0.00Excavate the top cards of your Deck equal to the number of Rock monsters you control +5, and if you do, you can add to your hand 1 excavated Rock monster with a Level equal to or lower than the number of the excavated cards, also place the remaining cards on the bottom of your Deck in any order. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Rock monsters.
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Advance Draw
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: VASM-EN057Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.
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Advance Draw
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: VASM-SP057Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.
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ALERT!
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MZMI-EN083(This card is always treated as a «Rescue-ACE» card.)
Add 1 «Rescue-ACE» monster from your GY to your hand, or if you control «Rescue-ACE Hydrant», you can add 1 «Rescue-ACE» monster from your Deck to your hand instead. You can only activate 1 «ALERT!» per turn. -
ALERT!
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MZMI-SP083(This card is always treated as a «Rescue-ACE» card.)
Add 1 «Rescue-ACE» monster from your GY to your hand, or if you control «Rescue-ACE Hydrant», you can add 1 «Rescue-ACE» monster from your Deck to your hand instead. You can only activate 1 «ALERT!» per turn. -
Allure of Darkness
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: WISU-EN054Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
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Allure of Darkness
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: WISU-SP054Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
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Ancient Gear Fusion
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MGED-EN147Fusion Summon 1 «Ancient Gear» Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use «Ancient Gear Golem» or «Ancient Gear Golem – Ultimate Pound» you control as Fusion Material, you can also use monsters from your Deck as material.
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Ancient Gear Fusion
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MGED-SP147Fusion Summon 1 «Ancient Gear» Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use «Ancient Gear Golem» or «Ancient Gear Golem – Ultimate Pound» you control as Fusion Material, you can also use monsters from your Deck as material.
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Angel of Blue Tears
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MAZE-EN029S/1.00Target 1 face-up monster on the field; its controller’s opponent takes damage equal to the number of cards in their hand x 200, then negate that target’s effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 «Angel of Blue Tears» effect per turn, and only once that turn.
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Angel of Blue Tears
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MAZE-SP029S/1.00Target 1 face-up monster on the field; its controller’s opponent takes damage equal to the number of cards in their hand x 200, then negate that target’s effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 «Angel of Blue Tears» effect per turn, and only once that turn.
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Archfiend’s Staff of Despair
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MP22-EN036S/1.00Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster’s ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of «Archfiend’s Staff of Despair» once per turn.
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Archfiend’s Staff of Despair
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MP22-SP036S/1.00Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster’s ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of «Archfiend’s Staff of Despair» once per turn.
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Armed Dragon Flash
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MP22-EN029S/1.00Special Summon 1 Level 3 «Armed Dragon» monster from your Deck in Defense Position. You can only activate 1 «Armed Dragon Flash» per turn.
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Armed Dragon Flash
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MP22-SP029S/1.00Special Summon 1 Level 3 «Armed Dragon» monster from your Deck in Defense Position. You can only activate 1 «Armed Dragon Flash» per turn.
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Ayers Rock Sunrise
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: ANGU-EN054Target 1 Beast monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast monster currently in your GY, until the end of this turn. You can only activate 1 «Ayers Rock Sunrise» per turn.
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Ayers Rock Sunrise
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: ANGU-SP054Target 1 Beast monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast monster currently in your GY, until the end of this turn. You can only activate 1 «Ayers Rock Sunrise» per turn.
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Barian Untopia
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: InglésSKU: MAZE-EN022S/1.00(This card is always treated as a «Barian’s» card.)
«Number» monsters with a number between «101» and «107» in their name, as well as «CXyz» monsters and «Number C» monsters you control, cannot be destroyed by your opponent’s card effects, and your opponent cannot target them with card effects. Once per turn, if you Special Summon an Xyz Monster with a «Rank-Up-Magic» Spell’s effect: You can target that Xyz Monster and 1 monster your opponent controls; attach that opponent’s monster to that Xyz Monster as material. -
Barian Untopia
Rareza: RareCondición: Near MintEdición: 1st EditionIdioma: EspañolSKU: MAZE-SP022S/1.00(This card is always treated as a «Barian’s» card.)
«Number» monsters with a number between «101» and «107» in their name, as well as «CXyz» monsters and «Number C» monsters you control, cannot be destroyed by your opponent’s card effects, and your opponent cannot target them with card effects. Once per turn, if you Special Summon an Xyz Monster with a «Rank-Up-Magic» Spell’s effect: You can target that Xyz Monster and 1 monster your opponent controls; attach that opponent’s monster to that Xyz Monster as material.